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<title>iced/wgpu/src/widget/canvas, branch master</title>
<subtitle>A cross-platform GUI library for Rust, inspired by Elm</subtitle>
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<entry>
<title>Draft new `iced_graphics` crate :tada:</title>
<updated>2020-05-19T15:15:44+00:00</updated>
<author>
<name>Héctor Ramón Jiménez</name>
<email>hector0193@gmail.com</email>
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<published>2020-05-19T15:15:44+00:00</published>
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<entry>
<title>Implement `Frame::fill_rectangle`</title>
<updated>2020-05-01T02:34:09+00:00</updated>
<author>
<name>Héctor Ramón Jiménez</name>
<email>hector0193@gmail.com</email>
</author>
<published>2020-05-01T02:33:17+00:00</published>
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This method greatly improves performance when drawing axis-aligned rectangles.
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This method greatly improves performance when drawing axis-aligned rectangles.
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<entry>
<title>Rename `MouseCursor` to `mouse::Interaction`</title>
<updated>2020-04-30T06:16:38+00:00</updated>
<author>
<name>Héctor Ramón Jiménez</name>
<email>hector0193@gmail.com</email>
</author>
<published>2020-04-30T06:16:38+00:00</published>
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<entry>
<title>Write documentation for the new `canvas` API</title>
<updated>2020-04-30T05:38:46+00:00</updated>
<author>
<name>Héctor Ramón Jiménez</name>
<email>hector0193@gmail.com</email>
</author>
<published>2020-04-30T05:38:46+00:00</published>
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<entry>
<title>Remove inconsistent `input` module in `iced_native`</title>
<updated>2020-04-30T03:04:45+00:00</updated>
<author>
<name>Héctor Ramón Jiménez</name>
<email>hector0193@gmail.com</email>
</author>
<published>2020-04-30T03:04:45+00:00</published>
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<entry>
<title>Rename `Cursor::*_position` methods in `canvas`</title>
<updated>2020-04-29T18:58:59+00:00</updated>
<author>
<name>Héctor Ramón Jiménez</name>
<email>hector0193@gmail.com</email>
</author>
<published>2020-04-29T18:58:59+00:00</published>
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<entry>
<title>Introduce `Cursor` type in `canvas`</title>
<updated>2020-04-29T02:25:49+00:00</updated>
<author>
<name>Héctor Ramón Jiménez</name>
<email>hector0193@gmail.com</email>
</author>
<published>2020-04-29T02:25:49+00:00</published>
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<entry>
<title>Let a `canvas::Program` control the mouse cursor</title>
<updated>2020-04-29T01:16:03+00:00</updated>
<author>
<name>Héctor Ramón Jiménez</name>
<email>hector0193@gmail.com</email>
</author>
<published>2020-04-29T01:16:03+00:00</published>
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<entry>
<title>Remove `Drawable` and rename `State` to `Program`</title>
<updated>2020-04-28T04:24:12+00:00</updated>
<author>
<name>Héctor Ramón Jiménez</name>
<email>hector0193@gmail.com</email>
</author>
<published>2020-04-28T04:24:12+00:00</published>
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<entry>
<title>Clip and cull `Mesh2D` primitives in `iced_wgpu`</title>
<updated>2020-04-28T02:41:09+00:00</updated>
<author>
<name>Héctor Ramón Jiménez</name>
<email>hector0193@gmail.com</email>
</author>
<published>2020-04-28T02:41:09+00:00</published>
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