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<title>iced/glow/src/quad, branch master</title>
<subtitle>A cross-platform GUI library for Rust, inspired by Elm</subtitle>
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<entry>
<title>Remove `iced_glow`, `glyph-brush`, and `wgpu_glyph` dependencies</title>
<updated>2023-02-24T12:17:58+00:00</updated>
<author>
<name>Héctor Ramón Jiménez</name>
<email>hector0193@gmail.com</email>
</author>
<published>2023-01-06T22:29:38+00:00</published>
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</pre>
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<entry>
<title>Fix `compatibility::quad` pipeline in `iced_glow`</title>
<updated>2022-11-08T03:54:28+00:00</updated>
<author>
<name>Héctor Ramón Jiménez</name>
<email>hector0193@gmail.com</email>
</author>
<published>2022-11-08T03:50:26+00:00</published>
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</entry>
<entry>
<title>non uniform border radius for quads</title>
<updated>2022-11-03T21:48:26+00:00</updated>
<author>
<name>Robert Krahn</name>
<email>robert.krahn@gmail.com</email>
</author>
<published>2022-11-02T23:35:01+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Reduced memory transfer of OpenGL gradient uniform upload. Rearranged gradient uniforms on OpenGL side to be more performant.</title>
<updated>2022-10-05T23:07:43+00:00</updated>
<author>
<name>shan</name>
<email>shankern@protonmail.com</email>
</author>
<published>2022-10-05T23:07:43+00:00</published>
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<entry>
<title>Fix `clippy` lints for all crates and features</title>
<updated>2022-07-09T16:43:05+00:00</updated>
<author>
<name>Héctor Ramón Jiménez</name>
<email>hector0193@gmail.com</email>
</author>
<published>2022-07-09T16:42:41+00:00</published>
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... and check those in CI as well!
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... and check those in CI as well!
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</entry>
<entry>
<title>Address Clippy lints</title>
<updated>2022-07-09T15:07:38+00:00</updated>
<author>
<name>Poly</name>
<email>marynczakbartlomiej@gmail.com</email>
</author>
<published>2022-07-03T23:17:29+00:00</published>
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</entry>
<entry>
<title>Add `Shader` and `Version`</title>
<updated>2022-01-20T01:08:41+00:00</updated>
<author>
<name>Richard</name>
<email>richardsoncusto@gmail.com</email>
</author>
<published>2022-01-20T01:04:53+00:00</published>
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<id>424e1d3fda3c9e1764b567a3b05d33a9ed589fda</id>
<content type='text'>
to simplify and constrain `program::create`
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to simplify and constrain `program::create`
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</entry>
<entry>
<title>Improve shader version selection</title>
<updated>2022-01-19T20:40:17+00:00</updated>
<author>
<name>Richard</name>
<email>richardsoncusto@gmail.com</email>
</author>
<published>2021-11-11T04:10:47+00:00</published>
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</entry>
<entry>
<title>Split `quad::Pipeline` into `core` and `compatibility`</title>
<updated>2022-01-19T20:40:17+00:00</updated>
<author>
<name>Richard</name>
<email>richardsoncusto@gmail.com</email>
</author>
<published>2021-11-04T22:26:49+00:00</published>
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